It is an inexhaustible stream of misremembered revelation and disjointed expectations.īut let's back up and take an overview of what's here. While there's a good chance Proust wasn't talking specifically about Halo: The Master Chief Collection, he would (probably) have been fascinated by one feature of the game in particular: the extraordinary ability, in the Anniversary editions of Halo: Combat Evolved and Halo 2, to switch between the original and remastered visuals at the press of a button. "Remembrance of things past," wrote Marcel Proust, "is not necessarily remembrance of things as they were." ![]() That's the thing high-definition remakes are constantly having to compete against - the fact that, the way our minds would have it, past games that we love enough to conjure back into existence have always looked pin-sharp, beautifully lit, and on a par with their reconstructed, modernised selves.
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